Archive for juli, 2016

The architects grievance with MVC

tirsdag, juli 19th, 2016

MVC is a separation of concerns pattern in which you have a Model, a View, and a Controller for a given entity. The Model should contain the data and methods for the entity while the view – or views – are responsible for visual representation of the model, e.g. a pie chart or a bar chart of data. The controller is responsible for the providing the model with command requests.

Often, when developers are trying to follow the MVC pattern they follow the pattern as implemented by Rails; all the models go into the app/models directory, all the views reside in app/views, and all the controllers will be found inside the app/controllers directory.

This is comparable to designing a house and have a special room for all faucets, power outlets, and drains, and another room for all the handles and switches.

The faucet you would usually find in the kitchen will now be labelled “kitchen” but reside in the faucet room, and will likely sit next to the faucet labelled “bathroom”.

You could run a hose from the faucet to the kitchen, but that would only save some trouble. The handle for turning on and off the water resides in the controller room, you have the “kitchen faucet” controller. Next to these you may have the power on/off switches for the oven.

This construct is quite easy for the installers to set up, for the software equivalent this is easy on the framework.

But we are not building houses to please the work crew, but rather for the ease of living. We should focus upon the user experience as well, when we write code.

What we are achieving by this model is a high cohesion in unrelated entities performing the same role, which is contrary to what Larry Constantine suggested in 1968. Teasing apart the application for reuse is much more difficult – we cannot easily swap out one kitchen for a different one.

The better structure would be to have the strongly related entities in the same place, i.e. instead of:




it would make sense to have:



At least this would easily identify the views associated with a specific model, and if otherwise keeping with modular discipline should make it possible to pull out one entity.

Logic in the controller

Sometimes you run across a project where there is (model) logic in the controller, but that is a bad idea. It should be possible to keep the controller and change the model implementation, e.g. my keyboard (controller) does not have to change because my application changes or the keyboard layout changes. The controller should send events to the provided model to be interpreted there.

If you have logic in the controller, then you will need to change both the controller and the model, when you make a change, that means you have one more element in the cognitive load, which makes things just a bit more complicated. Complication that does not have to exist.

It seems that by tooling we are building software that is easy for the frameworks and the original constructors, but not good for those who have to maintain or live with the product. That is simply not the right way to be service minded.

Snake oil and “everybody can program”

onsdag, juli 6th, 2016

Everyone can program, but not necessarily code – I fully agree with Quicy Larson: Coding isn’t easy.

I believe that all of us are capable of programming, that all of us can – in the Socrates Meno dialogue way – we have the ability to describe a set of procedures to apply in a given order.

We’re all capable of writing novels, but very few of those who do will make a successful novel.  That is to say: “It is not as easy as it looks or sounds.”

All of us can cook, though we’d be pressed to get a Michelin star.

Not all of us can write these procedures in a programming language, and – of those who can – not all should. And not all software should be written in a procedural/imperative style.

Some will throw together programming language correct grammar with no regards to the task being solved. I’m not sure this should constitute as programming. It is true that working software provides value to the user, but with little understanding of the needed solution in both behaviour and coding, there is so much more value to be had by doing it right (but there are so many more ways to do it wrong).

If they had worked the same level in the restaurant business, it is likely Gordon Ramsay would have called it a Kitchen Nightmare. As no one can see the internals of the code fewer customers turn away from the business, and the parallel fails in that we usually eat every day, we don’t get a new software product served every day.

In the business world scarcity with increased demand means prices will go up, leading to more resources being applied. In software development, this leads to people who really shouldn’t program are being hired to hack away at the next big thing.

As a society we are not better off having poorly constructed “cathedrals” forced upon us. If everytime we need to go through a door, we will have to use jump through hoops, we would be quick to remedy this odd contraption, but in the software world, there are usually no such way.

The pursuit for infinite savings allows for expenses now, but apparantly not investment in solid work, nor the hidden value by improving the software.

I am still wondering why there is so little regulation in a field so wide and with so far reaching consequences. Why do people accept snake oit?